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RAVEn Administrator
Joined: Oct 25, 2006 Posts: 2128 Location: CA
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Posted: Sun Oct 18, 2009 9:19 pm Post subject: Re: no dedicated servers |
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Rick A. Van Esso - 27286 - BHzD{{RAVEn}}
Here's to you Activision, IW, and console players.
Long live computer gaming.
BHzD{{RAVEn}}
BHzD{{ForLife}}
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Beware the wrath of a patient man.
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SlutMonkey Biohazard Member
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Posted: Sun Oct 18, 2009 10:53 pm Post subject: Re: no dedicated servers |
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Read this on IW :
Zandog posted this in the Operation Flashpoint server. They as you all know got screwed out of their clan servers as well.
"This seems to have begun with a serious look at what World of Warcraft has done to thwart piracy and maintain a consistent network. Delivering high quality content and controlling every aspect of it's intellectual properties, Battlenet is reborn as a beginning stage of that uniformity. I realize there are have been games before WoW to do network play but none that have done it to this degree of total game support and control, also none with so much profitability. Now all Blizzard games will be directly tied into the Battlenet system for purchase, updates and content control, preventing piracy and cheating.
This really began to take notice year before last at the now, PC Gaming Alliance's annual game industry meetings where Blizzard spoke about this concept. New models of gaming were talked about, but none really hit home well like content delivery systems like Steam and network management like Battlenet's new system. You see other developers and publishers following suite with test networks, offering free online gaming content delivery and management from companies like Id software and the Quake Live Network, EA's Battlefield Heroes test bed and Game Campus with a host of free games to name a few. There are a host of networks being tested like this across the net that people don't think about as more than just a free game online or a way to get content to the customer like Steam.
At the PC Gaming Alliance's annual game industry meetings there were closed door discussions on how cutting the middle man out by doing away with packaging and store marketing all together by 2013 would boost this profitability exponentially. It's confirmed that about 40% of the gaming industry has a plan in place to shift to this content delivery and management package. It's estimated that by then, 80% of the gaming industry will be internet content delivery ready and be managed solely by 30%+ of the market. Steam would be a good example who owns about 35% of all games delivered over the internet. I could go on about my point, but I think you guys get it pretty well.
CM not releasing dedicated server files, then Infinity Ward announcing that Modern Warfare 2 would not have dedicated server files, instead being hosted on a developer controlled network, and the rumor mill saying EA will unveil their gaming network with the release of Battlefield 3. Expect this kind of thing to happen and there are three major groups of folks you can thank for this plan in the industry. Piracy, with it's untamed and uncontrollable distribution of stolen game software. Server providers with unregulated, highly saturated hosting and destabilizing user control over developer content. (Dedicated servers) and the middle man with high priced packaging, marketing and shipping to retail that over 40% of the gross profit from game titles is lost to.
So you ask why CM did what they did? I don't know, because if they are doing any of these things, they aren't doing it the right way. But only time will tell and I wouldn't call it the death of PC gaming, I'd call it taking back control of the industry and hobby they provide us. It's scary to think I'm paying for something I can't control, but I guess I do that anyway when I pay my taxes. " |
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Colon_CrapSpray
Joined: Jan 21, 2008 Posts: 886
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Posted: Sun Oct 18, 2009 11:24 pm Post subject: Re: no dedicated servers |
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Don Howarth 32518 Colon CrapSpray
Raven...u said it all...Anyone for Online Scrabble?
CrapSpray  |
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letgomyeggroll Administrator
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Posted: Mon Oct 19, 2009 1:06 am Post subject: Re: no dedicated servers |
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| I believe this is just a press release to inputs from consumers. PC gaming has been losing gamers to console games. Due to the fact that it could be hosted privately and charge a small fee to provide the connection of the network. EA and Activivsion trying to find a way to be more profitable while providing the network connections. They already know the big reason why these online PC gaming last so long for years is due to custom and mod server provided by private providers. With this in mind, this is how they are able to continue to sell the game for more than 2 years. Most console games only last on the shelf for 6 to 12 months. And we all know why cuz of limited expanation. These developer of the games do know that are many supporter that are none profit to keep the game that they relaese going. In with that in mind they continue to make money over the years without spending more money into it. So, I really think they won't go that route, or if they do it wont last long. With out the dedi server they will be able to provide all the gamers online. |
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Slick
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Posted: Mon Oct 19, 2009 3:39 am Post subject: Re: no dedicated servers |
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It's the beginning of the end for mankind as we know it! It's all about the money.  |
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Narsis
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Posted: Mon Oct 19, 2009 3:47 am Post subject: Re: no dedicated servers |
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40,617
Signed,
Pissed Off |
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Buffy_
Joined: May 12, 2008 Posts: 17 Location: Atlanta, GA
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Posted: Mon Oct 19, 2009 2:40 pm Post subject: Re: no dedicated servers |
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This is horrible news ... i think it's time to put my bitch on !!!
Buffy |
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waccracker
Joined: Jun 08, 2009 Posts: 4
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Posted: Mon Oct 19, 2009 8:51 pm Post subject: Re: no dedicated servers |
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Yeah hate on console players its all their fault for all your problems in your life!!!!! /sarcasm
| Slick wrote (View Post):
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It's the beginning of the end for mankind as we know it! It's all about the money.
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It's always about the money, no need to fool yourself, people only do stuff for money. Companies make stupid decisions based on an idea that said decision will bring them more money, when actually put into practice it will cost them money from lack of sales.
Five bucks says that they are making this move to curb pirated copies, it's all about anti-piracy, thats what these bad moves generally boil down too, they think this will stop people from pirating the game and it won't, and in the end it only hurts the user that actually buys the game.
And using VAC just shows they are completely out of their minds. Not that punkbuster is really any better... |
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RaDioAcTivE Founder/Leader
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Posted: Mon Oct 19, 2009 10:07 pm Post subject: Re: no dedicated servers |
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At least if they used PB it'd be consistent. What about sites like PBbans and Punkbusted and all of the time there people have devoted towards anti cheat. PB isn't perfect but it's mated with all of the COD games.
As far as money.....I believe they will end up with a pay to play system associated with their IWnet which will be a crash fest. Nothing like playing on a listening server only to have the kid who's hosting the game go to bed and shut off his computer in mid game. No more 48 player servers...heck..no more 32, 28, 26 or probably even 24 player servers. |
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K9
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Posted: Mon Oct 19, 2009 10:11 pm Post subject: Re: no dedicated servers |
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| We are with you all too BHzD. When we heard this, all my guys but one canceled their pre-orders. I hope this turns out to be a negative profit margin for them!!!! |
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waccracker
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Posted: Mon Oct 19, 2009 10:42 pm Post subject: Re: no dedicated servers |
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| RaDioAcTivE wrote (View Post):
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At least if they used PB it'd be consistent. What about sites like PBbans and Punkbusted and all of the time there people have devoted towards anti cheat. PB isn't perfect but it's mated with all of the COD games.
As far as money.....I believe they will end up with a pay to play system associated with their IWnet which will be a crash fest. Nothing like playing on a listening server only to have the kid who's hosting the game go to bed and shut off his computer in mid game. No more 48 player servers...heck..no more 32, 28, 26 or probably even 24 player servers.
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Yes it would be consistent for sure, which is why they should stick with it instead of switching to VAC.
I don't play any games you have to pay to play, that concept is foreign to me, much less pay for the game and then pay to play it too, just rediculous, I understand servers cost money, but that's why you do a system like cod4 and many other games do, the community supports the game by running their own servers. |
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Creepy_John Biohazard Member
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Posted: Tue Oct 20, 2009 1:39 am Post subject: Re: no dedicated servers |
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| # 81675 |
"Fisto reporting for duty . . . Please assume the position" |
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Bilco Biohazard Member
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Posted: Tue Oct 20, 2009 1:50 am Post subject: Re: no dedicated servers |
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82015. Doug Cole SGT Bilco
82015 Signatures Total<---------------Lets add more signatures to this! |
"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country."
- General George Patton Jr
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Tommy_Stark
Joined: Jul 19, 2007 Posts: 177
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Posted: Thu Oct 22, 2009 3:07 am Post subject: Re: no dedicated servers |
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| Wow they really screwed the pooch on this one. Im glad I got out of COD a while ago. Im not made about it, just feel bad for you guys. |
The guide titled "How to hit pedestrians for fun and profit" says "stay away from large groups of fat people, they may slow your car to a stop." |
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Tommy_Stark
Joined: Jul 19, 2007 Posts: 177
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Posted: Thu Oct 22, 2009 3:11 am Post subject: Re: no dedicated servers |
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| 131428. Tom Poperszky Tommy_Stark 2 Uproject founder |
The guide titled "How to hit pedestrians for fun and profit" says "stay away from large groups of fat people, they may slow your car to a stop." |
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